A Game to Help Students Pay the Right Price for College
Article by Ron Lieber, The New York Times, September 29, 2017 Response by Richard Ohmann. As an example of how actual high school students might step into the college problematic, take Payback, an interactive simulation game, or, as the designers put it, “an immersive online experience that educates students to make wise decisions on how they’ll pay for college.” It assumes that players have applied to a number of schools; have been adm itted to four institutions of varying types, from a community college to a private university that costs about $60,000 a year; and want to “understand the real Read More …